Modelling Infectious Diseases in Virtual Realities
The "corrupted blood" plague of WoW from an epidemiological perspective
Veröffentlicht am: 25.01.2008, 19:06 Uhr
Präsentation vom: 28.12.2007, 18:30 Uhr
Teilnehmer: floX
Abstract: World of Warcraft is currently one of the most successful and complex virtual realities. Apart from gaming, it simulates personality types, social structures and a whole range of group dynamics.
Speakers: floX
Language: en
Date: 2007-12-28
Time: 18:30
Room: Saal 3