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Modelling Infectious Diseases in Virtual Realities

The "corrupted blood" plague of WoW from an epidemiological perspective


Veröffentlicht am: 25.01.2008, 19:06 Uhr
Präsentation vom: 28.12.2007, 18:30 Uhr

Teilnehmer: floX

Abstract: World of Warcraft is currently one of the most successful and complex virtual realities. Apart from gaming, it simulates personality types, social structures and a whole range of group dynamics.

Speakers: floX
Language: en
Date: 2007-12-28
Time: 18:30
Room: Saal 3

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